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WOMEN IN GAMES PANEL DISCUSSION

ICA NASH ROOM
Monday 10 March 6.30PM

BEV explores the role played by women in the heavily male-dominated gaming industry and debates the gender stereotyping at play in games production and marketing in a panel discussion featuring leading designers and cultural critics Katie Ellwood, Emily Newton-Dunn, Laura Kippax, Helen Kennedy and charied by Emma Westecott.

Katie Ellwood began writing as a freelancer for theatre, film and game. After completing The Getaway screenplay in 2000 she was asked to join Sony Computer Entertainment as Script Consultant and Assistant Producer in 2001. Two Getaways later she is the Narrative Producer and Writer for the Getaway franchise. Kate is currently working with the team on developing the next generation Getaway for PS3.

Laura Kippax is Lead Character Artist at Ninja Theory, game developers of visually stunning BAFTA nominated PS3 title, Heavenly Sword. Laura joined the company after completing a degree at the NCCA, the UK 's leading centre for Computer Animation research and study. She was one of the first character modellers employed at the company which gave her the unique opportunity to be the primary modeller of the titles playable characters. She went on to become Lead Character Artist in 2005 whereupon she guided and supported a specialist team of highly skilled artists through the creation of a truly memorable cast of characters. Laura is now working with the team on a new and exciting project which aims to push the boundaries of next gen gaming ever further.

Emily Newton-Dunn started her career in PR but began writing about games and new technologies in the mid 90s. In 1998, Emily moved onto the other side of the fence when she was asked to present the cult Channel 4 computer game review show /Bits/. During the filming of the five series, Emily also produced the pioneering but now defunct women's health and beauty site Changeslive.com and continued writing for multiple magazines. Following completion of /Bits/, she remained in the media world both as a journalist for the likes of Sleaze Nation and the Face, and in front of the camera as a TV presenter on shows including FAQ (Channel 5), the Culture Show (BBC2). Emily also ran her own brand consultancy and produced the games program Lensflare for the international digital arts festival 1.0 before joining Criterion as a producer on the award winning Burnout franchise. In September 2007, Emily joined the magical world of Harry Potter at EA 's Bright Light studio where she focuses on Design.

Emma Westecott is Games Research Fellow at the University of Wales, Newport and part of the Synergy research group (http://synergy.newport.ac.uk). She achieved recognition for working closely with Douglas Adams as producer for the best-selling Starship Titanic (1998, Simon & Schuster). Emma has been invited to present her vision and philosophy at many prestigious venues including BAFTA and the Tate. Emma was the organiser of 2007's Women in Games conference (http://www.womeningames.com) and is currently working on a PhD on the Performance of Play.

Helen W. Kennedy is Senior Lecturer and MA Award Leader in the School of Cultural Studies at the University of the West of England. She has published on the subject of feminist readings of Lara Croft, female Quake players and game studies more generally. She is the co-author (with Jon Dovey) of a book entitled Game Cultures which was published in 2006. Helen is also part of the steering group that organises the annual Women in Games conference and has an elected position on the board of the Digital Games Research Association (DiGRA).

 

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GAMES TOURNAMENTS:

During the festival: Pit yourself against other festival goers on games popular with and designed by women in our gaming competitions in the ICA bar

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